Cyberpunk MMORPG
A modern cyberpunk MMORPG designed from the systems level up — combat, progression, networking, inventory, loot, and world architecture built for scalability.
Builder • Systems Designer • Analyst • Founder
From game architecture and enterprise CRM delivery to NFC platforms and product development — I connect vision to execution across disciplines.
Work
Ambitious builds across game systems, product development, business analysis, and technology platforms.
Background
From competitive racing to systems architecture — each phase shaped how I approach building things today.
Competed at a high level in dirtbike racing and became a national champion at a young age. Racing taught me that improvement is never accidental — you get better through repetition, analysis, and pushing past the point where things feel comfortable. That competitive drive and discipline shaped how I approach every project, every system, and every problem today.
Spent nearly 10 years in pest control, rising from office assistant to head field representative. Led a team of 8 technicians, managed multi-site commercial operations, and maintained 98% client retention through feedback-driven processes and hands-on problem solving.
Worked in agile environments with daily stand-ups and monthly sprints, focused on business enhancement in a call center context. Helped navigate a legacy-to-CRM transition, managing a 200+ item backlog through stakeholder meetings, requirement gathering, and user story development.
Developed Whisker Delight as a premium pet treat brand from scratch — refining recipes, product lines, pricing, packaging, and launch strategy. Built toward eCommerce first with longer-term wholesale and retail ambitions.
Invested deep work into game systems design, combat architecture, networking models, and world infrastructure for an ambitious cyberpunk MMORPG. Collaborated with AI tools to create specs, handoffs, and scalable architecture.
Pursuing multiple long-term projects across game development, NFC technology, business analysis, and product development. Building ambitious systems with clean architecture and real-world utility.
Now
Active projects and long-term bets I'm building toward.
Building
Actively developing combat, inventory, loot, and world systems for a cyberpunk MMORPG.
Building
Growing an NFC-based platform that replaces QR codes with tap interactions.
Refining
Delivering CRM enhancements and process improvements in agile enterprise environments.
Exploring
Evaluating new ideas at the intersection of technology, AI, and real-world utility.
Connect
Whether you're looking for a freelance analyst, a systems thinker for your team, or want to collaborate on something ambitious — I'm interested.